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Interview: Muaz Zekeria, Black Muslim Gamer and Freelance Writer

Arguably some of the most popular games to hit stores in recent years have included the first-person shooter games from the “Call Of Duty” franchise, “Battlefield 1,” and “Uncharted 4: A Thief’s End”—not only have these games grossed millions, they’ve raised the bar in terms of how engaging they are, the intensely realistic game play, and, in the case of “Uncharted 4,” the power of having a smooth and creative storyline.

Despite how the gaming industry continues to change at lightning speed, what’s often lacking is diversity, not only in respect to the roles offered to women characters and people of color but also how Muslims are written into games.

Muaz Zekeria is a freelance writer for Nerdist and The Game Fanatics, who covers gaming, films, and pop culture. He spoke to us on the subject of being Black and Muslim in the gaming industry, as well as what he considers the best and worst games.

He says being a Black Muslim means he has “two interesting cards to carry into the gaming industry.” Oftentimes, he attends industry events and he is one of the only black or Muslim individuals in attendance. “For someone to be a Black Muslim in the gaming industry, it’s almost as rare as finding a unicorn or something.”

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Roqayah Chamseddine

Roqayah Chamseddine

Roqayah Chamseddine is a Lebanese-American writer, published poet, and journalist, whose work can be found at Roqchams.com.